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Warning: file: C:\Users\alex_\Documents\maya\2022\prefs\l line 5: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' is invalid or is not designated 'usedAsFilename'. Warning: file: C:\Users\alex_\Documents\maya\2022\prefs\l line 4: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'.
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If anyone was kind enought to explain to me what wrong, because whenever it try a batch render, the rendering closes with the following in the script editor:ĭoOpenFile ("C:/Users/alex_/Documents/maya/projects/default/scenes/HD-mainGEO-Masse_77.ma") įile -f -options "v=0 " -ignoreVersion -typ "mayaAscii" -o "C:/Users/alex_/Documents/maya/projects/default/scenes/HD-mainGEO-Masse_77.ma" addRecentFile("C:/Users/alex_/Documents/maya/projects/default/scenes/HD-mainGEO-Masse_77.ma", "mayaAscii") ĮvalDeferred "shaderBallRendererMenuUpdate" Hello! I'm using the latest version of Arnold (5.0.0.4) with the latest studio drivers on a Nvidia geforce RTX 3080.
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